Check back often for updates to the aircraft scenery, and missions.
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E-mail me at this address for plugin and license requests
If
you already have release 2.3.1 installed for the PC or 2.3.5 for the Mac for X-Plane 10, just download this small update
and follow the included installation instructions to upgrade to release
2.3.6:
http://www.classicjetsims.com/downloads/release2_3_6_upgradeXP10.zip
For X-Plane 9, only the Mac plugin needed updating so use your plugin link e-mailed to you to get the latest plugin
PC Version (DRM and non-DRM versions now available)
X-Plane 10 - CF-104 Installer for PC (Release 2.3.6 - July 26, 2012)
X-Plane 9 - CF-104 Installer for PC (Release 2.3.1 - April 30, 2012) - no 2.3.6 update was required for the PC for X-Plane 9
Before you install the CF-104, you must have the OpenAL driver
installed for windows. The CF-104 will not run or display
correctly without OpenAL installed. You can download and run the
"oalisnt" executable found here:
http://connect.creativelabs.com/openal/Downloads/Forms/AllItems.aspx
NOTE: If you currently have the CF-104 for X-Plane 9, your old license file will work with
X-Plane 10. Copy the file CJSCF104_license.txt from the CF-104
folder in X-Plane 9 to the CF-104 folder in X-Plane 10.
To install the CF-104:
1. Download the installer by clicking the above link for the CF-104 Installer.
2. Run the installer. Make sure to select your main X-Plane
folder as the installation folder. DO NOT SELECT ANY OTHER FOLDER
otherwise, all of the support files and other add-ons will get
installed in incorrect locations. The CF-104 will get
installed in the "X-Plane/aircraft/Classic Jet Simulations" folder.
You can move the plane afterwards or rename the folder.
3. For the DRM version requiring a license, e-mail me your invoice
number and serial number and I'll send you a license file which will
activate the plane. If you want the non-DRM version not requiring
a license, e-mail me your invoice number and I'll send you the plugin
which won't require a license file and which you can use on any
machine. The invoice number is e-mailed to you after you've bought
the plane. Click the "Buy It" option on the main page to buy the
CF-104.
Mac Version
Release Notes for Release 2.3.6 (July 26, 2012)
This is a
plugin update only for the Mac. Don't download the whole plane
using the link above unless you have a version earlier than 2.3.1.
Use the plugin links e-mailed to you get the latest version.
Bug Fixes:
- (Mac only) - Fixed crashing problems related to sounds in external view on some machines.
- (X-Plane 10 only for Mac and PC) - Fixed the windshield so that the terrain is drawn correctly when using HDR lighting.
Release Notes for Release 2.3.5 (May 10, 2012)
This is a
plugin update only for the Mac. Don't download the whole plane
using the link above unless you have a version earlier than 2.3.1.
Use the plugin links e-mailed to you get the latest version.
Bug Fixes:
- (Mac only) Removed custom menu for Flight Preparation to fix menu
crashing problems. Individual refuel, ordnance, APU start/stop,
and Clear Failures options are available under the Plugins - CF-104
Systems menu.
- Fixed bug so event data gets displayed to screen which got broken in the short-lived 2.3.4 release.
Release Notes for Release 2.3.3 (May 3, 2012)
Bug Fixes:
- (Mac only) Fixed bug where weapon range file was not being loaded
- you can now bomb the included range and get miss distances displayed.
Release Notes for Release 2.3.2 (May 3, 2012)
Bug Fixes:
- (Mac only) Added more axis assignments for radar controls in the CF-104 Joystick setup menu
- (Mac only) Fixed radar controls in key command menu - note that
radar tilt, range and drift adust only function if you have not
assigned joystick axes for these functions.
Release Notes for Release 2.3.1 (Apr. 30, 2012)
Bug Fixes:
- Engine model fixed so acceleration is accurate again between M1.0 and M1.1
- (Mac only) Axes assignments now work in the CF-104 Joystick setup menu.
- Radar controls now function from key command menu
- Landing vertical speed thresholds for normal and hard landings have been increased.
- Decrease roll effects when throttle is cut with flaps in LAND or TAKEOFF position
- X-Plane jet engine start sounds overriden since the plugin has custom sounds
- BDU-8B practice bomb now drops correctly the first time the plane is opened.
- Drag chute drag was increased to match numbers in manual.
- Increase draw distance for bombs in external camera views.
- Fix BDU-8B texture
Known Issues
- Sounds do not work with the Gizmo plugin installed. Gizmo may crash X-Plane
Release Notes for Release 2.3 (Apr. 23, 2012)
New Features:
- New custom commands for everything on the CF-104 Joystick Setup menu aside from axes used for radar control.
- New custom command for ejection.
- Clicking on the APU in the Flight Preparation window when the APU is running turns off the APU.
Bug Fixes:
- Mac - Fix problem where the route and TACAN files were not being read.
- Fix engine thrust tables for the X-Plane 9 plugins.
- Stick shaker only comes on when the APC reads 3.5. This based on pilot info. The info in the manual was incorrect.
- Preferences window has been resized to it won't scroll off the top of the screen.
- Mach hold function in autopilot fixed for X-Plane 10 plugin.
- Normal and critical flight events are now displayed correctly based on the preference settings to display them.
- Scenery now doesn't show through parts of the right side panel.
Release Notes for Release 2.2.1 (Mac Only) (Apr. 16, 2012)
- Fixed sound problem where no sounds would play on other aircraft once you opened the CF-104
Release Notes for Release 2.2 (Apr. 15, 2012)
New Features:
- First Mac version for X-Plane 10
- Improved turn performance at military thrust setting
- Increased speed-brake effectiveness
- Sound bug fixes
Release Notes for Release 2.1.1
New Features:
- AI CF-104s to buzz around the
circuit. Now when you hear the CF-104 fly-by sound there are planes to
go with that sound. This code was taken from my World Air Traffic
plugin in development. You can set the circuit height and heading from
the preferences menu. The planes will fly over you at 500' AGL and then
climb to circuit height for the rest of the circuit. The AI CF-104s are
also detectable using the air-to-air radar.
- New external sequencing formation lights. These will make it into the X-Plane 9 version as well.
- New sound engine for external
sounds featuring new external 5-part composite engine and afterburner
sounds. These are sounding really good, much better than what you get
with X-Plane. You'll even hear sonic booms in fixed camera views if you
fly past going faster than M1.0.
- New Centennaires paint scheme and lots of other texture improvements by
Luca as well as engine covers and remove-before-flight flags which are
displayed when the plane is parked.
- Radio setup window to map com
frequencies to channel numbers on the UHF radio dial on the main panel
since you can actually use com frequencies now in v10 to talk to ATC.
- Custom commands so you can set
the key command menu, idle/cutoff key, drag chute, master caution
reset, etc to keys of your choice using the X-plane key/joystick setup
menu and setting buttons and keys to custom commands. The old
joystick/keyboard setup menu is still there if you are happy with the
limited number of keys supported on that menu.
- Pop-up messages for failures or major flight events. You can turn these off from the Preferences window.
- Use X-plane canopy open/close keys for the canopy
Release Notes for Release 1.4
New Features:
- Bombing Calculator - to calculate dual timer values for level and pop-up attacks
- Radar symbols now illuminated - were too hard to see before
- Radar sweep in Air-to-Air mode slowed down - was too fast before
- Trim Sensitivity Options added for pitch and roll trim
- Added more information to
flight analysis window - This logs major flight events and points out
errors in regards to takeoff, flight, and landings.
- Added more joystick axes for CF-104 joystick configuration window - weren't quite enough before for some joysticks
- Added Master Caution Reset and Bomb Release functions to key command menu - now mouse users can drop bombs!
- Added missing flap lever
- Lots of additions to the manual for normal procedures, emergency procedures, and bombing procedures.
- Modified paint kit and fixed
tail object to fix some mapping problems - Attn paint scheme creators:
make sure to update your paint schemes to match. See the paint kit
thread in this forum for details on what changes must be made.
Bug Fixes
- Autopilot now functions if you
open the aircraft with the engine off - The autopilot didn't work
before in that scenario. Thanks to Nic for finding that one!
- Sounds now play for non-intel G5 Macs - non-intel Macs have a different bit format for sounds
- TACAN problems resolved on
Macs - file I/O commands don't work correctly on some versions of the
Mac OS. Thanks to Sandy for the fix!
- Crashing problem on Macs - see above... faulty file read command resulted in a memory overrun
- Glass panels not dark anymore
on planes opened after CF-104 - This is more of an X-Plane problem. The
cockpit lighting in the new plane being opened is the same as the plane
in use. For the CF-104, cockpit and panel lights are normally off so
opening a new plane will result in its panel lighting being off. When
the CF-104 plugin stops now, it sets panel lights to maximum brightness.
- Fuel Truck now draws on Mac - object appeared to have been messed up
- Aircraft objects have been
fixed. AC3D added several thousand unused groups to the model. These
have been removed and the objects re-saved. This may or may not solve
two reported cases of the exterior object not being drawn correctly.
- Engine sound volume now increases when canopy is jettisoned
- Adjust bank arrow on attitude indicator - was off a bit to the right
Known Issues
- The X-Plane drag calculation
is not consistent. This may cause the aircraft not to accelerate beyond
M1.07. As a work-around, make sure to open your aircraft twice when
starting at a new airport. This appears to fix the problem.
Release Notes for Release 1.2/1.3
First Mac version
available
- Uses same code now as PC versions and includes the same
functionality added in this release and the 1.1
release.
Menu Options
- You can now assign a function key for the aircraft/weapon tracking function key in the Joystick Setup window
- Engine volume can be modified using a slider in the Preferences Window
Interior Lighting Controls
- You can now adjust the interior lighting controls in the virtual cockpit.
Canopy Lever
- Clicking on the canopy lock lever will now open/close the canopy
Bug Fixes
- O2 gauge now has a needle
- The Fixed Frequency Generator Reset Switch can now be pressed
- Joystick Function Buttons can be unassigned
- Joystick sliders in Joystick Config window are now recognized (MAC Version)
Release Notes for Release 1.1
Engine Model Fix
The X-Plane engine model changed in X-Plane
release 9.4. I have a custom engine model built on top of that so I had to
re-do my thrust tables. You will now get accurate supersonic acceleration
numbers and level speeds for all altitudes. You can now claw your way up to
70,000 at M2.0. You have to keep your mach number very high when climbing to
this altitude because if you are any slower than about M1.9, you are getting
close to the stall speed and your angle of attack gets too high and you lose
airspeed.
Flight Model Improvements
- Nozzle opens
and closes faster which provides faster thrust response
- Speed brakes are
more effective
- Less roll-off when cutting the throttle with takeoff or
landing flaps extended
Control Improvements
-
Function keys for Throttle Idle/Cutoff and the key command menu can now be
configured in the Plugins-CF-104 Systems-Joystick Setup
menu.
- Note that if you have a separate mixture control, you don't have to
assign a function key for the Throttle Idle/Cutoff function. You can use your
mixture control for that. You can select this option in the
Plugins-CF-104 Systems-Preferences window.
- You no longer
have to configure the landing gear key in the CF-104 Joystick Setup menu. The
landing gear now functions using the X-Plane key or joystick button that you
define in the X-Plane Joystick setup menu.
- Drag Chute now uses the X-Plane
command to deploy the drag chute. It can be deployed still from the key command
menu as well.
Ambient Outdoor Sounds
If you check the
box for Outdoor Sounds in the Plugins-CF-104 Systems-Preferences
window, you will hear some sounds of planes flying over and birds when your
engine is off and the canopy is open. What can I say, I was bored one
night.
Landing Gear Sounds
New landing gear sounds
that work in synch with the gear doors and are much closer to what you hear in
the real jet.
Engine Howl Sounds
The engine in the
Starfighter has an unique howling noise at certain engine rpms. I've tried to
replicate it. I think it needs improvement. You can turn it off if you don't
care for it in the Plugins-CF-104 Systems-Preferences
window.
Texture Improvements
- The all-attitude
indicator (artificial horizon) textures have been improved to remove much of the
distortion at the top and bottom of the ball.
- G meter warning line was
moved from 3G to 7.3G. It was based on Mark Sherman's jet and I'm not sure why
there was a red line at 3G on his jet.
- Afterburner flame was made to be
more orange.
More Preferences (Plugins-CF-104 Systems-Preferences
window)
- Auto refueling by the truck can be turned on or off
-
Engine howling noise can be turned on or off
- Stick shaker sound can be
turned on or off
- Option to use Mixture Control lever as Throttle
Idle/Cutoff. If you have a separate mixture lever, once the mixture lever is
set more than half way, the throttle will go from cutoff to idle. If you are
using this option you can unassign the function key for Throttle Idle/Cutoff in
the Plugins-CF-104 Systems-Joystick Setup
window.
Bug Fixes
- Rudder moves correct way on
external model now.
- You can only jettison your canopy and eject a single
time.
- X-Plane drag chute disabled.
- Prevent X-Plane from turning the
landing lights on at night. You must use the switch on the panel or the key
command menu.
Future Updates Currently Planned:
Convenctional Attack Version (F-104G) with these new features:
- Advanced Continuously Computed Impact Point and Release Point (CCIP/CCRP) bombing modes
- More conventional weapons plus the installation of the canon and possibly the CRV-7 air-to-ground rockets
- Lead-Computing Optical Gunsight (LCOSS)
- Radar Warning Receiver (RWR)